We convert VLEN to vscale by dividing by RVVBitsPerBlock which is
currently 64. This is only correct if VLEN is evenly divisible by
- With only Zvl32b we can't assume that.
This patch adds a fatal_error to prevent generating code that may
be broken.
We probably need to look at how we size stack frame objects too.
clang-format not found in user’s local PATH; not linting file.