Shuffles which are broken into separate halves reveal splats in which
a half is accessed via one index; such operations can be optimized to
use "vrgather.vi".
This optimization could be achieved by adding extra patterns to match
vrgather_vv_vl which uses a splat as an index operand, but this patch
instead identifies splat earlier. This way, future optimizations can
build on top of the data gathered here, e.g., to splat-gather dominant
indices and insert any leftovers.
Can this just be
It should default construct a 0 the first time it is accessed.