Often when lowering vector shuffles, we split the shuffle into two
LHS/RHS shuffles which are then blended together. To do so we split the
original indices into two, indexed into each respective vector. These
two index vectors are then separately lowered as BUILD_VECTORs.
This patch forwards on any undef indices to the BUILD_VECTOR, rather
than having the VECTOR_SHUFFLE lowering decide on an optimal concrete
index. The motiviation for ths change is so that we don't duplicate
optimization logic between the two lowering methods and let BUILD_VECTOR
do what it does best.
Propagating undef in this way allows us, for example, to generate
vid.v to produce the LHS indices of commonly-used interleave-type
shuffles. I have designs on further optimizing interleave-type and other
common shuffle patterns in the near future.