This patch adds an optimization path for BUILD_VECTOR nodes where the
majority of the elements are identical. These can be splatted, with the
remaining elements patched up with INSERT_VECTOR_ELTs. The threshold can
be tweaked as required - it is currently conservative. Undef elements
are disregarded when judging the dominance of a particular element. This
allows them to be covered by the splat value.
In addition, vectors of 2 elements are always optimized to a splat (for
the upper element) and an insert at element zero.
This optimization is disabled when optimizing for size.