RISCV only has a unary shuffle that requires places indices in a
register. For interleaving two vectors this means we need at least
two vrgathers and a vmerge to do a shuffle of two vectors.
This patch teaches shuffle lowering to use a widening addu followed
by a widening vmaccu to implement the interleave. First we extract
the low half of both V1 and V2. Then we implement
(zext(V1) + zext(V2)) + (zext(V2) * zext(2^eltbits - 1)) which
simplifies to (zext(V1) + zext(V2) * 2^eltbits). This further
simplifies to (zext(V1) + zext(V2) << eltbits). Then we bitcast the
result back to the original type splitting the wide elements in half.
We can only do this if we have a type with wider elements available.
Because we're using extends we also have to be careful with fractional
lmuls. Floating point types are supported by bitcasting to/from integer.
The tests test a varied combination of LMULs split across VLEN>=128 and
VLEN>=512 tests. There a few tests with shuffle indices commuted as well
as tests for undef indices. There's one test for a vXi64/vXf64 vector which
we can't optimize, but verifies we don't crash.
consistenly -> consistently
source -> "same source"