This patch updates IRBuilder::CreateMaskedGather/Scatter to work
with ScalableVectorType and adds isLegalMaskedGather/Scatter functions
to AArch64TargetTransformInfo. In addition I've fixed up
isLegalMaskedLoad/Store to return true for supported scalar types,
since this is what the vectorizer asks for.
In LoopVectorize.cpp I've changed
LoopVectorizationCostModel::getInterleaveGroupCost to return an invalid
cost for scalable vectors, since currently this relies upon using shuffle
vector for reversing vectors. In addition, in
LoopVectorizationCostModel::setCostBasedWideningDecision I have assumed
that the cost of scalarising memory ops is infinitely expensive.
I have added some simple masked load/store and gather/scatter tests,
including cases where we use gathers and scatters for conditional invariant
loads and stores.
nit: I think this is the same check as we have at the top of isLegalMaskedLoadStore - could one of them maybe be changed so that they are consistent?