Define and use a MachineOperand overload of isPlainlyKilled. This
improves codegen in a couple of tests because it catches the case where
MO does not kill Reg but another operand of the same instruction does.
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You mean all uses of reg in one instruction should be marked as killed if any of them are? I did wonder about that but I bet it would require a lot of fixups elsewhere - and hopefully kill flags will go away instead.
This mov is removed.