- Use device_builtin_surface and device_builtin_texture for surface/texture reference support. So far, both the host and device use the same reference type, which could be revised later when interface/implementation is stablized.
Details
Details
- Reviewers
yaxunl - Commits
- rGc97be2c37785: [hip] Remove `hip_pinned_shadow`.
Diff Detail
Diff Detail
- Repository
- rG LLVM Github Monorepo