This patch contains the parts of the unified LTO pipeline specific to PS4/5. See this conversation: https://discourse.llvm.org/t/rfc-a-unified-lto-bitcode-frontend/61774/15
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If a vendor wants to change some driver default, that's fine, especially when on/off already has a condition. But please include full context per https://llvm.org/docs/Phabricator.html#requesting-a-review-via-the-web-interface and add a clang/test/Driver/ test.
Also, "SIE" isn't a clear abbreviation. PS4 seems more understandable by other contributors.
clang/test/Driver/split-lto-unit.c | ||
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9 ↗ | (On Diff #526179) | This all shows that -funified-lto has the desired effect, but not what the defaults are (yes for PS4, no for e.g. linux). |
Comment Actions
- Unified LTO default for all PlayStation targets
- Add default case to tests
- SplitLTOUnit not default for PS4
clang/test/Driver/split-lto-unit.c | ||
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9 ↗ | (On Diff #526179) | Should be fixed. |