Inline assembly is scary but we need to support it for the OpenMP GPU
device runtime. The new assumption expresses the fact that it may not
have call semantics, that is, it will not call another function but
simply perform an operation or side-effect. This is important for
reachability in the presence of inline assembly.
Details
Details
Diff Detail
Diff Detail
- Repository
- rG LLVM Github Monorepo
Event Timeline
llvm/test/Transforms/Attributor/reachability.ll | ||
---|---|---|
21 | This is work in progress, we don't use reachability in-tree and I'll update the test as soon as we do. |
This is work in progress, we don't use reachability in-tree and I'll update the test as soon as we do.