When passing SVE types as arguments to function calls we can run
out of hardware SVE registers. This is normally fine, since we
switch to an indirect mode where we pass a pointer to a SVE stack
object in a GPR. However, if we switch over part-way through
processing a SVE tuple then part of it will be in registers and
the other part will be on the stack. This is wrong and we'd like
to avoid any silent ABI compatibility issues in future. For now,
I've added a fatal error when this happens until we can get a
proper fix.
Details
Details
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Diff Detail
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