https://gist.github.com/modocache/ed7c62f6e570766c0f39b35dad675c2f
is an example of a small C++ program that uses C++20 coroutines that
is difficult to debug, due to the loss of debug info for variables that
"spill" across coroutine suspension boundaries. This patch addresses
that issue by inserting 'llvm.dbg.declare' intrinsics that point the
debugger to the variables' location at an offset to the coroutine frame.
With this patch, I confirmed that running the 'frame variable' commands in
https://gist.github.com/modocache/ed7c62f6e570766c0f39b35dad675c2f at
the specified breakpoints results in the correct values being printed
for coroutine frame variables 'i' and 'j' when using an lldb built from
trunk, as well as with gdb 8.3 (lldb 9.0.1, however, could not print the
values). The added test case also verifies this improved behavior.
The existing coro-debug.ll test case is also modified to reflect the
locations at which Clang actually places calls to 'dbg.declare', and
additional checks are added to ensure this patch works as intended in that
example as well.
This might be splitting hairs, but FindDbgAddrUses will also return dbg.addr instructions, and promoting those to be dbg.declares would mess with the validity of other variable locations. Could you std::remove_if DbgAddrIntrinsic's first?
(I don't think this would happen with C++, but there are other IR producers).