Only handle power of 2 element count for simplicity. Not sure what to do with vXf64->vXf16 fp_round to avoid double rounding
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Buildable 46888 Build 49560: arc lint + arc unit
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Also remove vzext_movl from vcvtps2ph results if the upper bits have already been zeroed.
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LGTM, thanks for the doing this!
llvm/lib/Target/X86/X86ISelLowering.cpp | ||
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46735 | Maybe comment what the 4 rc value is? |
Maybe comment what the 4 rc value is?