[tablegen] Emit string literals instead of char arrays
This changes the generated (Instr|Asm|Reg|Regclass)Name tables from this
form:
extern const char HexagonInstrNameData[] = {
/* 0 */ 'G', '_', 'F', 'L', 'O', 'G', '1', '0', 0,
/* 9 */ 'E', 'N', 'D', 'L', 'O', 'O', 'P', '0', 0,
/* 18 */ 'V', '6', '_', 'v', 'd', 'd', '0', 0,
/* 26 */ 'P', 'S', '_', 'v', 'd', 'd', '0', 0,
[...]
};...to this:
extern const char HexagonInstrNameData[] = {
/* 0 */ "G_FLOG10\0"
/* 9 */ "ENDLOOP0\0"
/* 18 */ "V6_vdd0\0"
/* 26 */ "PS_vdd0\0"
[...]
};This should make debugging and exploration a lot easier for mortals,
while providing a significant compile-time reduction for common compilers.
To avoid issues with low implementation limits, this is disabled by
default for visual studio or when cross-compiling.
To force output one way or the other, pass
--long-string-literals=<bool> to tablegen
Instead of this, I would suggest doing this in the generated source:
That way, we still benefit from this warning in places where we aren't explicitly taking steps to avoid the problem.