We're planning to remove the shufflemask operand from ShuffleVectorInst (D72467); fix GlobalISel so it doesn't depend on that Constant.
The change to prelegalizercombiner-shuffle-vector.mir happens because the input contains a literal "-1" in the mask (so the parser/verifier weren't really handling it properly). We now treat it as equivalent to "undef" in all contexts.
Won't this double the size of every MachineOperand? That's an extremely high cost