Fixed ABI arguments are compute specific and should not be added to
graphics shaders or functions, so do not try to add them.
Details
Details
Diff Detail
Diff Detail
- Repository
- rG LLVM Github Monorepo
Unit Tests
Unit Tests
Time | Test | |
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60 ms | x64 debian > LLVM.Bindings/Go::go.test |
Event Timeline
llvm/test/CodeGen/AMDGPU/amdpal-callable.ll | ||
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190–192 | Why is this now different for SDAG vs GISEL? |
Comment Actions
Fix review comment and do not call allocateSpecialInputSGPRs at all for graphics.
That should reduce conflicts with removing the fixed ABI option.
Why is this different? Shader entries shouldn't be seeing calls?