Some intrinsics wrapper code has the habit of ignoring the type of the
elements in vectors, thinking of vector registers as a "bag of bits". As
a consequence, some operations are shared between vectors of different
types are shared. For example, functions that rearrange elements in a
vector can be shared between vectors of int32 and float.
This can result in bitcasts in awkward places that prevent the backend
from recognizing some instructions. For AArch64 in particular, it
inhibits the selection of dup from a general purpose register (GPR), and
mov from GPR to a vector lane.
This patch adds a pattern in InstCombine to move the bitcasts past the
shufflevector if this is possible. Sometimes this even allows
InstCombine to remove the bitcast entirely, as in the included tests.
Alternatively this could be done with a few extra patterns in the
AArch64 backend, but InstCombine seems like a better place for this.
One of the original bitcasts needs to be one-use, else we'll increase instruction count.