This would make it easier for the AMDGPU shader debugging or
shader replacement at particular position.
Disassembly line would look like:
Before:
v_add_nc_u32_e32 v0, 0xd10, v4 ; 4A0008FF 00000D10
After:
v_add_nc_u32_e32 v0, 0xd10, v4 ; 00000004: 4A0008FF 00000D10
The name is too unspecific. Suggestion: DisasmNumBytes.