I was writing an SB API client and it was crashing on:
bool DoExecute(SBDebugger dbg, char **command, SBCommandReturnObject &result) { result = subcommand(dbg, "help");
That is because SBCommandReturnObject &result gets initialized inside LLDB by:
bool DoExecute(Args &command, CommandReturnObject &result) override { // std::unique_ptr gets initialized here from `&result`!!! SBCommandReturnObject sb_return(&result); DoExecute(...); sb_return.Release();
Add a comment to explain the purpose of this function?