This changes a few things to improve memory footprint and performances
on Android, and fixes a test compilation error:
- add stdlib.h to wrappers_c_test.cc to address https://bugs.llvm.org/show_bug.cgi?id=42810
- change Android size class maps, based on benchmarks, to improve performances and lower the Svelte memory footprint. Also change the 32-bit region size for said configuration
- change the reallocate logic to reallocate in place for sizes larger than the original chunk size, when they still fit in the same block. This addresses patterns from memory_replay dumps like the following:
202: realloc 0xb48fd000 0xb4930650 12352 202: realloc 0xb48fd000 0xb48fd000 12420 202: realloc 0xb48fd000 0xb48fd000 12492 202: realloc 0xb48fd000 0xb48fd000 12564 202: realloc 0xb48fd000 0xb48fd000 12636 202: realloc 0xb48fd000 0xb48fd000 12708 202: realloc 0xb48fd000 0xb48fd000 12780 202: realloc 0xb48fd000 0xb48fd000 12852 202: realloc 0xb48fd000 0xb48fd000 12924 202: realloc 0xb48fd000 0xb48fd000 12996 202: realloc 0xb48fd000 0xb48fd000 13068 202: realloc 0xb48fd000 0xb48fd000 13140 202: realloc 0xb48fd000 0xb48fd000 13212 202: realloc 0xb48fd000 0xb48fd000 13284 202: realloc 0xb48fd000 0xb48fd000 13356 202: realloc 0xb48fd000 0xb48fd000 13428 202: realloc 0xb48fd000 0xb48fd000 13500 202: realloc 0xb48fd000 0xb48fd000 13572 202: realloc 0xb48fd000 0xb48fd000 13644 202: realloc 0xb48fd000 0xb48fd000 13716 202: realloc 0xb48fd000 0xb48fd000 13788 ...
In this situation we were deallocating the old chunk, and allocating a new one for every single one of those, but now we can keep the same chunk (we just updated the header), which saves some heap operations.