In LLVM, 't' selects a floating-point/SIMD register and only supports
32-bit values. This is appropriately documented in the LLVM Language
Reference Manual. However, this behaviour diverges from that of GCC, where
't' selects the lower Q registers Q0-Q8 and its DX and SX variants
depending on an additional operand modifier (q/e/f).
For example, the following C code:
#include <arm_neon.h>
float32x4_t a, b, x;
asm("vadd.f32 %0, %1, %2" : "=t" (x) : "t" (a), "t" (b))
results in the following assembly if compiled with GCC:
vadd.f32 s0, s0, s1
whereas LLVM will show "error: couldn't allocate output register for
constraint 't'", since a, b, x are 128-bit variables, not 32-bit.
This patch extends the use of 't' to mean that of GCC, thus allowing
selection of the lower Q vector regs and their D/S variants. For example,
the earlier code will now compile as:
vadd.f32 q0, q0, q1
This behaviour still differs from that of GCC but I think it is actually
more correct, since LLVM picks up the right register type based on the
datatype of x, while GCC would need an extra operand modifier to achieve
the same result, as follows:
asm("vadd.f32 %q0, %q1, %q2" : "=t" (x) : "t" (a), "t" (b))
Since this is only an extension of functionality, existing code should not
be affected by this change.
It looks like we also differ from GCC in what types we accept for 32-bit operands. GCC seems to accept integers for the 'w', 'x' and 't' constraints, but for some reason we only do that for 't'. Maybe these should also be switched to using getSizeInBits for 32-bit operands?
Using integer operands in S/D registers is useful because of the float<->int conversion instructions.