This patch adds a specialized implementation of getIntrinsicInstrCost
and add initial cost-modeling for min/max vector intrinsics.
AArch64 NEON support umin/smin/umax/smax for vectors
<8 x i8>, <16 x i8>, <4 x i16>, <8 x i16>, <2 x i32> and <4 x i32>.
Notably, it does not support vectors with i64 elements.
This change by itself should have very little impact on codegen, but in
follow-up patches I plan to teach the vectorizers to consider using
those intrinsics on platforms where it is profitable, e.g. because there
is no general 'select'-like instruction.
The current cost returned should be better for throughput, latency and size.
What does this using do?