The following series of refactoring patches aim to fix the horrible mess that MallocChecker.cpp is.
I genuinely hate this file. It goes completely against how most of the checkers are implemented, its by far the biggest headache regarding checker dependencies, checker options, or anything you can imagine. On top of all that, its just bad code. Its seriously everything that you shouldn't do in C++, or any other language really. Bad variable/class names, in/out parameters... Apologies, rant over.
So: there are a variety of memory manipulating function this checker models. One aspect of these functions is their AllocationFamily, which we use to distinguish between allocation kinds, like using free() on an object allocated by operator new. However, since we always know which function we're actually modeling, in fact we know it compile time, there is no need to use tricks to retrieve this information out of thin air n+1 function calls down the line. This patch changes many methods of MallocChecker to take a non-optional AllocationFamily template parameter (which also makes stack dumps a bit nicer!), and removes some no longer needed auxiliary functions.
Please add an && "<Error message>" to the assertion.