This patch moves the ConstraintSMT definition to the SMTConstraintManager header to make it easier to move the Z3 backend around.
We achieve this by not using shared_ptr anymore, as llvm::ImmutableSet doesn't seem to like it.
The solver specific exprs and sorts are cached in the Z3Solver object now and we move pointers to those objects around.
As a nice side-effect, SMTConstraintManager doesn't have to be a template anymore. Yay!
This does not compile with Visual Studio 2015:
It could be fixed by changing ConstraintSMTTy to e.g. ConstraintSMTType