We have an issue with -wrap that the option doesn't work well when
renamed symbols get PLT entries. I'll explain what is the issue and
how this patch solves it.
For one -wrap option, we have three symbols: foo, wrap_foo and real_foo.
Currently, we use memcpy to overwrite wrapped symbols so that they get
the same contents. This works in most cases but doesn't when the relocation
processor sets some flags in the symbol. memcpy'ed symbols are just
aliases, so they always have to have the same contents, but the
relocation processor breaks that assumption.
r336609 is an attempt to fix the issue by memcpy'ing again after
processing relocations, so that symbols that are out of sync get the
same contents again. That works in most cases as well, but it breaks
ASan build in a mysterious way.
We could probably fix the issue by choosing symbol attributes that need
to be copied after they are updated. But it feels too complicated to me.
So, in this patch, I fixed it once and for all. With this patch, we no
longer memcpy symbols. All references to renamed symbols point to new
symbols after wrapSymbols() is done.
This noticeably increases the link time of the project I work on (from ~6 to ~7 seconds on my computer). Placing the WrappedSymbols inside of a temporary lookup table like std::unordered_map fixes this. Maybe this should be considered in case other projects wrap as many symbols as mine?