Different devices may in some cases require different code generation schemes in order to implement OpenMP. This is required not only for performance reasons, but also because it may not be possible to have the current (default) implementation working for these devices. E.g. GPU's cannot implement the same scheme a target such as powerpc or x86b would use, in the sense that it does not have the ability to fork threads, instead all the threads are always executing and need to be managed by the implementation.
This patch proposes a reorganization of the code in the OpenMP code generation to pave the way to have specialized implementation of OpenMP support. More than a "real" patch this is more a request for comments in order to understand if what is proposed is acceptable or if there are better/easier ways to do it.
In this patch part of the common OpenMP codegen infrastructure is moved to a new file under a new namespace (CGOpenMPCommon) so it can be shared between the default implementation and the specialized one. When CGOpenMPRuntime is created, an attempt to select a specialized implementation is done.
In the patch a specialization for nvptx targets is done which currently checks if the target is an OpenMP device and trap if it is not.
Let me know comments suggestions you may have.
Do you really need this function? Currently, I don't see a point in adding this platform-specific thing to (mostly) common interface