Strict WQM does not require a WQM transistion if it occurs within
an existing WQM section.
This occurs heavily in GFX11 pixel shaders with LDS_PARAM_LOAD.
Which leads to unnecessary EXEC mask manipulation.
To avoid these transitions, detect WQM -> Strict WQM -> WQM
and substitute new ENTER_PSEUDO_WM/EXIT_PSEUDO_WM markers instead.
These are treat similarly by WWM register pre-allocation pass,
but do not manipulate EXEC or use registers to save EXEC state.
Does it need the implicit use and def?