This uses "llvm::shuffle" to stop differences in shuffle ordering on
different platforms.
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clang/lib/AST/Randstruct.cpp | ||
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153 | I think you reverted your change along with my patch. I don't remember intentionally changing this. |
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Looks like this breaks tests on windows: http://45.33.8.238/win/56771/step_7.txt
Please take a look and revert for now if it takes a while to fix.
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I think this is likely the failure I saw when I tried fix forward in 46b2a463bdef1bd1d80abee869b09f95ca5a4fc2 .
I was/am puzzled. Someone with a MSVC environment may check what's wrong with the random number generator.
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We (Linaro) also got the same failure: https://lab.llvm.org/buildbot/#/builders/186/builds/5626
This was my original fix and your reland dropped it :(