When run under valgrind, or with a malloc that poisons freed memory,
this can lead to segfaults or other problems.
To avoid modifying the AdditionalUsers DenseMap while still iterating,
save the instructions to be notified in a separate SmallPtrSet, and use
this to later call OperandChangedState on each instruction.
Fixes PR49582.
Please address the lint warning here.
Also, this can probably just be a SmallVector, right?