The motivation here is that MachineBlockPlacement relies on analyzeBranch to remove branches to fallthrough blocks when the branch is not fully analyzeable. With the introduction of the FAULTING_OP psuedo for implicit null checking (see D87861), this case becomes important. Note that it's hard to otherwise exercise this path as BranchFolding handle's any fully analyzeable branch sequence without using this interface.
p.s. For anyone who saw my comment in the original review, what I thought was an issue in BranchFolding originally turned out to simply be a bug in my patch. (Now fixed.)
What's the situation where this is needed?