This patch extracts out the code that will powers the fast scanning worker into a new file in a new DependencyScanning library. The error and output handling is improved so that the clients can gather errors/results from the worker directly.
Details
Diff Detail
- Repository
- rL LLVM
Event Timeline
LGTM!
Some quick stats on our end (running Windows 10 on a Intel W-2135, 6-core, 3.7 GHz, NVMe SSD): on a large .SLN compiling approx. 16,000 .CPP files through 600 unity .CPPs and 23,000 .H files, out of 86 secs spent in ClangScanDeps, about 32 secs are spent in DirectoryLookup::LookUpFile.
clang/include/clang/Tooling/DependencyScanning/DependencyScanningWorker.h | ||
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29 ↗ | (On Diff #206100) | How do you actually select between the fast mode or the regular preprocess? |
A bit more detail on what we're seeing on our end (specs in the post above). The 'Count' column represents the number of 1ms samples taken in that function. The 'Weight' column is cumulated times for all cores, for a given process, in ms.
Image below shows most of the time is spent in clang-scan-deps.dll and indirectly, in ntoskrnl.exe. The graph at the bottom also shows that preprocessing the ~600 unity .CPP files in the project issues 16 million IOPS. The graphs on the right show no bottlenecks on the disk I/O on the OS I/O-side.
Top functions in ntoskrnl.exe, most callstacks end up in clang-scan-deps.dll:
A good chunk of all this is caused by llvm::sys::status(), even though is goes through the FileSystemStatCache, like I was suggesting previously (ping @rnk)
(beware, the callstacks are reversed in the image below)
I can take a look at llvm::sys::status() after the vacations (somewhere in August)
All this was implemented & investigated by @SamChaps
clang/include/clang/Tooling/DependencyScanning/DependencyScanningWorker.h | ||
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29 ↗ | (On Diff #206100) | You can't select it yet, as it's not yet implemented :) |
@aganea The FS status and most of file reads will be cached with the shared FS. Hopefully I can put up a patch for it this week.