This fixes inconsistent symbol visibility. This shows up as a linker
warning if r336238 (43f633564e338a6dde83d49a48e5bfcbfdce292c) is
reverted.
ld: warning: direct access in function 'fuzzer::CleanseCrashInput(std::__1::vector<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, fuzzer::fuzzer_allocator<std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > > > const&, fuzzer::FuzzingOptions const&)' from file '/Volumes/data/dev/llvm/upstream/master/builds/projects/compiler-rt/lib/fuzzer/tests/libRTFuzzerTest.x86_64.a(FuzzerDriver.cpp.o)' to global weak symbol 'fuzzer::Command::ignoreRemainingArgs()::kIgnoreRemaining' from file 'FuzzerTestObjects.FuzzerUnittest.cpp.x86_64.o' means the weak symbol cannot be overridden at runtime. This was likely caused by different translation units being compiled with different visibility settings.
r336238 just hid the issue rather than fixing the real issue. On macOS
and other platforms we usually compile with -fvisibility=hidden but
the unit tests were compiled without this flag.