This patch implements the target independent MachineUnroller utility class which provides APIs to perform loop unrolling at the MI level. Only small inner-most loops with the run-time trip count and a single basic block are handled. The unroller is invoked from the software pipeliner if it's determined to improve the resource usage of the loop. With the increased ILP, the pipeliner often generates better code for the small loops with high latency instructions and under utilized resources.
For now, this feature is enabled only for Hexagon. To enable it for other targets, they must extend the MachineUnroller class and provide their own implementation of the target specific APIs. In addition, the target must also implement createMachineUnroller function which creates and returns the pointer to the target's MachineUnroller object.
Missing C++ mode comment