If inserting more than one constant into a vector:
define <4 x float> @foo(<4 x float> %x) {
%ins1 = insertelement <4 x float> %x, float 1.0, i32 1
%ins2 = insertelement <4 x float> %ins1, float 2.0, i32 2
ret <4 x float> %ins2
}InstCombine could reduce that to a shufflevector:
define <4 x float> @goo(<4 x float> %x) {
%shuf = shufflevector <4 x float> %x, <4 x float> <float undef, float 1.0, float 2.0, float undef>, <4 x i32><i32 0, i32 5, i32 6, i32 3>
ret <4 x float> %shuf
}