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[mlir][spirv] Only attach struct offset for required storage classes

Authored by antiagainst on Tue, Apr 13, 7:22 AM.



Per the SPIR-V spec "2.16.2. Validation Rules for Shader Capabilities":

Composite objects in the StorageBuffer, PhysicalStorageBuffer,
Uniform, and PushConstant Storage Classes must be explicitly
laid out.

For other cases we don't need to attach the struct offsets.

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antiagainst created this revision.Tue, Apr 13, 7:22 AM
antiagainst requested review of this revision.Tue, Apr 13, 7:22 AM
hanchung accepted this revision.Tue, Apr 13, 8:22 AM
hanchung added inline comments.

adding a comment for arguments looks better to me.

This revision is now accepted and ready to land.Tue, Apr 13, 8:22 AM
This revision was automatically updated to reflect the committed changes.
antiagainst marked an inline comment as done.