Extract remote debugging logic from PlatformMacOSX and move it into PlatformRemoteMacOSX so it can benefit from all the logic necessary for remote debugging. Until now, remote macOS debugging was treated almost identical to local macOS debugging. By moving in into its own class, we can have it inherit from PlatformRemoteDarwinDevice and all the functionality it provides, such as looking at the correct DeviceSupport directory.
rdar://68167374
Where again do we create the host platform then?