When debugging from a SymbolMap the creation of CompileUnits for the
individual object files is so lazy that RegisterXcodeSDK() is not invoked at all
before the Swift TypeSystem wants to read it. This patch fixes this by
introducing an explicit SymbolFile::ParseXcodeSDK() call that can be
invoked deterministically before the result is required.
rdar://problem/62532151
I think we can early-exit here?