The SpeculativeExecutionPass was running under the new PM for non-GPU targets. It appears that the pass would run regardless as long as speed optimizations were available. Run the Speculative Execution Pass only if the target has divergent branches.
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Diff Detail
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llvm/lib/Passes/PassBuilder.cpp | ||
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435 | Updated such that the current pass is used, although it's a bit more difficult to test since the same pass name will appear when dumping the passes. |
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I haven't rebased in a while, but D82735 covers this. Abandoning since this is addressed in that patch.
The pass name shouldn't change here?