For OS type AMDPAL, the scratch descriptor is loaded from offset 0 of
the GIT, whose 32 bit pointer is in s0 (s8 for gfx9 merged shaders).
This commit fixes that to use offset 0x10 instead of offset 0 for a
compute shader, per the PAL ABI spec.
Change-Id: I93dffa647758e37f613bb5e0dfca840d82e6d26f