Fixes #63017
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[X86][BF16] Do not scalarize masked load for BF16 when we have AVX512_BF16 ClosedPublic Authored by pengfei on Jul 21 2023, 6:45 AM.
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Event TimelineThis revision is now accepted and ready to land.Jul 21 2023, 6:51 AM This revision was landed with ongoing or failed builds.Jul 21 2023, 8:19 AM Closed by commit rGca1c05208ed3: [X86][BF16] Do not scalarize masked load for BF16 when we have BWI (authored by pengfei). · Explain Why This revision was automatically updated to reflect the committed changes. This revision is now accepted and ready to land.Jul 21 2023, 8:30 AM pengfei retitled this revision from [X86][BF16] Do not scalarize masked load for BF16 when we have BWI to [X86][BF16] Do not scalarize masked load for BF16 when we have AVX512_BF16.Jul 22 2023, 3:20 AM This revision was landed with ongoing or failed builds.Jul 22 2023, 3:21 AM Closed by commit rGf11526b091c4: [X86][BF16] Do not scalarize masked load for BF16 when we have AVX512BF16 (authored by pengfei). · Explain Why This revision was automatically updated to reflect the committed changes.
Revision Contents
Diff 543158 llvm/lib/Target/X86/X86TargetTransformInfo.cpp
llvm/test/CodeGen/X86/bfloat.ll
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