This seems obvious in hindsight, but the result is surprising.
I've measured compile-time of -openmpopt pass standalone
on RawSpeed unity build, and while there is some OpenMP stuff,
most is not OpenMP. But nonetheless the pass does a lot of costly
preparations before ever trying to look for OpenMP stuff in SCC.
Numbers (n=25): 0.094624s -> 0.005976s, an -93.68% improvement, or ~16x