Otherwise, the build output contains a bunch of "Linker detection: <xxx>"
lines that are really redundant. We also make redundant calls to the
linker, although that's a smaller concern.
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smeenai - Commits
- rG84f80b1faaeb: [CMake] Only detect the linker once in AddLLVM.cmake
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- rG LLVM Github Monorepo
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This only works because of a specific detail of LLVM's build system. The variable will get set in the directory scope, so different directories including this module will still duplicate the check. Here's a simple test I did, using cmake version 3.12.1 (run this as a script):
mkdir /tmp/cmaketest cd /tmp/cmaketest cat > CMakeLists.txt <<'EOF' cmake_minimum_required(VERSION 3.4.3) list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_LIST_DIR}/modules) add_subdirectory(dir1) add_subdirectory(dir2) EOF mkdir modules cat > modules/detect.cmake <<'EOF' if(NOT DEFINED DETECTED) message(STATUS Detected) set(DETECTED YES) endif() EOF mkdir dir1 cat > dir1/CMakeLists.txt <<'EOF' include(detect) add_subdirectory(subdir) EOF mkdir dir1/subdir echo 'include(detect)' > dir1/subdir/CMakeLists.txt mkdir dir2 echo 'include(detect)' > dir2/CMakeLists.txt mkdir build cd build cmake -G Ninja ..
For me, the "Detected" message is still printed twice, for dir1 and dir2. It doesn't print for subdir, since that inherits the variable for dir1, but independent directories still duplicate the message.
In LLVM, we include(AddLLVM) in the top-level CMakeLists.txt, so any variable created in that directory scope is essentially global. Nevertheless, it'd be nicer to explicitly use a global property for this, but I'm also okay with this going in as-is if you prefer.
@smeenai I'm now using CACHE variables, which should mean the detection is performed exactly once per build.