Subtarget features are stored in a std::bitset that has been subclassed. There is a special constructor to allow the tablegen files to provide a list of bits to initialize the std::bitset to. This constructor isn't constexpr and std::bitset doesn't support many constexpr operations either. This results in a static global constructor being used to initialize the feature bitsets in these files at startup.
To fix this I've introduced a new FeatureBitArray class that holds three 64-bit values representing the initial bit values and taught tablegen to emit hex constants for them based on the feature enum values. This makes the tablegen files less readable than they were before. I can add the list of features back as a comment if we think that's important.
I've added a method to convert from this class into the std::bitset subclass we had before. I considered making the new FeatureBitArray class just implement the std::bitset interface we need instead, but thought I'd see how others felts about that first.
I've simplified the interfaces to SetImpliedBits and ClearImpliedBits a little minimize the number of times we need to convert to the bitset.
This removes about 27K from my local release+asserts build of llc.
I'm open to any suggestions on better ways to do this.
Perhaps either use Mask.length() as the loop bound (or a range-based for loop) and/or change the parameter to be a reference to an array of MAX_SUBTARGET_WORDS length? (rather than having an implicit contract where you must pass this function an array of that length, but nothing checks that)] & would just walk off the end of the array otherwise)