Rather than adding more bits to express every
MMO flag you could want, just directly use the
MMO flags. Also fixes using a bunch of bool arguments to
getMemIntrinsicNode.
On AMDGPU, buffer and image intrinsics should always
have MODereferencable set, but currently there is no
way to do that directly during the initial intrinsic
lowering.
Please don't change dl to SL here. dl is our standard names for these things (because they're essentially debug locations and everyone knows that dl/DL means).