This change allows to navigate to most identifiers' declarations in code. This is a first step towards implementing "Go to Definition". It reuses clangIndex in order to detect which occurrences corresponds to the position requested. The occurrences' Decls are then used to generate locations suitable for navigating to the declarations.
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Buildable 7291 Build 7291: arc lint + arc unit
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Hi @malaperle-ericsson. Thanks for the patch.
IndexingAction has a very simple interface, exactly what clangd needs and nothing more.
BTW, we had a bug open for that: https://bugs.llvm.org/show_bug.cgi?id=33261, feel free to reassign to yourself.
clangd/ClangdServer.cpp | ||
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275 | We must call runOnUnit here, calling runOnUnitWithoutReparse will result in an outdated AST. | |
clangd/ClangdUnit.cpp | ||
303 | Minor: Maybe invert condition to reduce nesting, i.e. if (InputLocation != SourceLocationBeg || Pos.character == 0) return SourceLocationBeg; PS. I'm perfectly fine if this comment is ignored, it's just a matter of preference. | |
306 | Just wondering: is there a way to not do the lexing multiple times? | |
clangd/DeclarationLocationsFinder.cpp | ||
48 | Is it possible for DeclarationLocation to become large, so that quadratic behavior is observed? If not, maybe add an assert that it's smaller than some threshold? | |
48 | Maybe use std::find instead of std::none_of? std::find(DeclarationLocations.begin(), DeclarationLocations.end(), L) == DeclarationLocations.end() | |
59 | Could we implement handleMacroOccurence instead? #define FOO 123 int b = FO|O; #define FOO 125 // or // #undef FOO Maybe also add this to tests? | |
clangd/DeclarationLocationsFinder.h | ||
24 | Maybe put this into ClangdUnit.cpp inside an anonymous namespace? | |
34 | Maybe have a takeLocations() method that 'std::move's the vector instead of copying? | |
clangd/Protocol.cpp | ||
57 | Why this didn't require any changes to other code? This method hasn't been used before? | |
clangd/Protocol.h | ||
42 | Maybe add 'operator != ' for consistency? | |
98 | Maybe add 'operator != ' for consistency? | |
test/clangd/definitions.test | ||
1 | Could we also add more readable tests specifically for that? int aaa; int b = a/*{l1}*/aa; int c = /*{l2}*/b; And have it output the resulting goto results: l1 -> {main.cpp:0:4} int |aaa; l2 -> {main.cpp:1:4} int |b; And we could also have a tool that prints expected clangd input/output based on that to check that action actually works. |
clangd/ClangdUnit.cpp | ||
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303 | I like it better with the return | |
306 | I was able to simplify this a bit. There's on only one call to getRawToken and one to GetBeginningOfToken. | |
clangd/DeclarationLocationsFinder.cpp | ||
48 | I went with std::sort/std::unique. I don't think this will ever be large but I don't think it would be good to have an arbitrary limit either. I think keeping the vector and cleaning it later is nice and simple. | |
59 | You're right! It didn't work properly in this case. I added a few tests. | |
clangd/Protocol.cpp | ||
57 | No it wasn't used before. | |
test/clangd/definitions.test | ||
1 | I think it's a good idea! Although I wonder if it's a bit too much work for something that very specific to "textDocument/definition". I fully agree that the tests need to be more readable and it would be worth a try! |
Looks good now, but I think we definitely need to change unique_ptr<vector<Location>> to vector<Location> before submitting it.
I won't be available until next Wednesday, so feel free to submit without my final approval.
clangd/ClangdUnit.cpp | ||
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273 | Why do we need to use unique_ptr<vector<Location>> here and in other places instead of vector<Location>? | |
clangd/DeclarationLocationsFinder.cpp | ||
48 | Totally agree, nice and simple. | |
59 | Awesome! | |
test/clangd/definitions.test | ||
1 | We could also reuse most of the code for all caret-based action, so it's actually useful for other things as well. |
clangd/ClangdUnit.cpp | ||
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273 | It was to implement "takeLocations". Calling it claims ownship of the vector. Did you have something else in mind when you suggested to implement takeLocations with a std::move? Disclaimer: this c++11 stuff is all new to me so I wouldn't be surprised if I'm doing it in a terrible way. |
clangd/ClangdUnit.cpp | ||
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273 | I guess I can make takeLocations return a vector&& and the other places will return a normal vector RVO will take care of not making copies? |
clangd/ClangdUnit.cpp | ||
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273 | Just return std::vector and std::move the original field. It will have the same behaviour (i.e. no copies of the vector data, ownership transferred to the caller) without extra heap allocs: std::vector<Location> takeLocations() { // .... Do postprocessing here, i.e. sort+unique+erase return std::move(DeclarationLocations); } // ... private: std::vector<Location> DeclarationLocations; |
We must call runOnUnit here, calling runOnUnitWithoutReparse will result in an outdated AST.
(This can't happen if you use -run-synchronously, so tests don't catch it).