Now that it is easy to create input section and symbols, this is simple.
Details
Details
Diff Detail
Diff Detail
Event Timeline
| ELF/Config.h | ||
|---|---|---|
| 72 | Do we still need this FirstELF? | |
| ELF/InputFiles.cpp | ||
| 797–800 | Do you think you can move the logic to inferMachineType in Driver.cpp? | |
| 824 | Nice! | |
| ELF/InputSection.h | ||
| 239–240 | If you add a new constructor, can you remove this instead? | |
| ELF/SymbolTable.h | ||
| 77–78 | Is there any way to reduce the number of overloaded functions here? I want to avoid having a bunch of functions that do basically the same thing. | |
Do we still need this FirstELF?