Now that it is easy to create input section and symbols, this is simple.
Details
Details
Diff Detail
Diff Detail
Event Timeline
ELF/Config.h | ||
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72 ↗ | (On Diff #75950) | Do we still need this FirstELF? |
ELF/InputFiles.cpp | ||
802–805 | Do you think you can move the logic to inferMachineType in Driver.cpp? | |
824–827 | Nice! | |
ELF/InputSection.h | ||
239–240 | If you add a new constructor, can you remove this instead? | |
ELF/SymbolTable.h | ||
77–78 | Is there any way to reduce the number of overloaded functions here? I want to avoid having a bunch of functions that do basically the same thing. |
Do you think you can move the logic to inferMachineType in Driver.cpp?