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[mlir][spirv] Float atomics should not imply Shader
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Authored by Hardcode84 on Nov 24 2021, 10:57 AM.

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Hardcode84 created this revision.Nov 24 2021, 10:57 AM
Hardcode84 requested review of this revision.Nov 24 2021, 10:57 AM

change comment

antiagainst requested changes to this revision.Nov 24 2021, 12:03 PM

The change looks good to me. But could you open a pull request first against SPIRV-Headers repo and mention the pull request link in the comment so that we have clear tracking? Thanks!

This revision now requires changes to proceed.Nov 24 2021, 12:03 PM

add link to SPIRV-Headers PR

antiagainst accepted this revision.Nov 24 2021, 2:21 PM

Awesome, thanks!

This revision is now accepted and ready to land.Nov 24 2021, 2:21 PM
This revision was automatically updated to reflect the committed changes.