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Use movw/movt instead of constant pool loads to lower byval parameter copies
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Authored by dschuff on Mar 19 2015, 9:23 AM.

Details

Summary

The ARM backend can use a loop to implement copying byval parameters before
a call. In non-thumb2 mode it uses a constant pool load to materialize the
trip count. For targets that need movt instead (e.g. Native Client), use
the same code as in thumb2 mode to materialize the trip count.

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Event Timeline

dschuff updated this revision to Diff 22262.Mar 19 2015, 9:23 AM
dschuff retitled this revision from to Use movw/movt instead of constant pool loads to lower byval parameter copies.
dschuff updated this object.
dschuff added a reviewer: jfb.
dschuff added a subscriber: Unknown Object (MLST).
jfb edited edge metadata.Mar 19 2015, 9:47 AM
jfb added subscribers: t.p.northover, echristo.

lgtm, I'd leave open for a short while if a wild @echristo or @t.p.northover appear.

Couple of minor points:

lib/Target/ARM/ARMISelLowering.cpp
7143

Couldn't this be simplified to just Subtarget->useMovt(*MF)?

test/CodeGen/ARM/struct_byval.ll
6

Not tests like this are a bit sketchy. There's a massive range of incorrect behaviour that could be produced but get past. Especially as you've actually added ARM code, I think you should be testing that's correct.

It'd also be good to make sure we don't try to produce movw/movt on CPUs that don't actually have them. That's surprisingly easy to do with C++ code manually using BuildMI.

dschuff updated this revision to Diff 22586.Mar 24 2015, 11:14 AM
dschuff edited edge metadata.
  • tnorthover review

thanks for the review.

lib/Target/ARM/ARMISelLowering.cpp
7143

Yes, done.

test/CodeGen/ARM/struct_byval.ll
6

Done.

This revision was automatically updated to reflect the committed changes.