On 32-b, the release algo loops multiple times over the freelist for a size
class, which lead to a decrease in performance when there were a lot of free
blocks.
This changes the release functions to loop only once over the freelist, at the
cost of using a little bit more memory for the release process: instead of
working on one region at a time, we pass the whole memory area covered by all
the regions for a given size class, and work on sub-areas of RegionSize in
this large area. For 64-b, we just have 1 sub-area encompassing the whole
region. Of course, not all the sub-areas within that large memory area will
belong to the class id we are working on, but those will just be left untouched
(which will not add to the RSS during the release process).
I guess this is equivalent to the code previously on lines 252-253. But I'm confused about why we would have more than one of these. In my mind these blocks would consume as much of the region as possible, which means that at the end we would just have a fraction of a block at most. Is that not the case?